#include "GameManager.h"
#include "Warrior.h"
#include <windows.h>

int main() {

    SetConsoleOutputCP(CP_UTF8);
    SetConsoleCP(CP_UTF8);
    
    

    
    GameManager& game = GameManager::getInstance();
    game.currentDifficulty = Difficulty::EASY;
    game.showMainMenu();
    return 0;
}